---
title: "Fan Rebuilds GTA 6 Map in Cities: Skylines II (ID 153426)"
description: "Creator Noasden rebuilt Leonida in Cities: Skylines II (~145h, map ID 153426). How it pairs with Map-6’s interactive POI map — fan project, not Rockstar."
canonical: "https://map-6.com/en/news/gta-6-map-cities-skylines-2-news"
source: "Map-6"
updated: "2026-08-24T13:02:12.866Z"
---
# Fan Rebuilds GTA 6 Map in Cities: Skylines II (ID 153426)

Creator Noasden rebuilt Leonida in Cities: Skylines II (~145h, map ID 153426). How it pairs with Map-6’s interactive POI map — fan project, not Rockstar.

*Published 2026-08-24 by Map-6 Editorial*

## The news

Fan creator **Noasden** spent roughly **145 hours** rebuilding a community-estimated Leonida in *Cities: Skylines II*. The published map ID is **153426**. It is a fan recreation for exploring streets in 3D—**not** an official Rockstar product, not a launch-day spoiler pack, and not a substitute for Map-6’s POI tracking.

Full walkthrough: [GTA 6 map in Cities: Skylines II](/en/guides/gta-6-map-cities-skylines-2). Primary keyword: **gta 6 cities skylines 2**.

## Context: why fans rebuild Leonida

*Grand Theft Auto VI* trailers and marketing already sketch a Florida-shaped playground: [Vice City](/en/locations/vice-city), beachfront strips, keys, ports, wetlands, and northern wilderness. Until Rockstar ships the game on **November 19, 2026** (PS5 / Xbox Series X|S—PC timing **unconfirmed**), players want a way to *feel* blocks in 3D. Cities: Skylines II is a city-builder sandbox, so a dedicated fan map is a curiosity and a prep tool—not canon.

Map-6 remains the place for shareable X/Y, filters, collectibles hubs, and SEO location pages. Use both deliberately.

## Verified facts vs speculation

| Claim | Status |
|-------|--------|
| Fan map ID 153426 by Noasden (~145h) | Community-reported fan project |
| Official Rockstar Cities: Skylines product | **False** — fan work only |
| Perfect match to launch-day GTA 6 geometry | **Unconfirmed / unlikely** — treat as approximation |
| Useful for street-level wander + skyline feel | Reasonable expectation for a detailed fan rebuild |

## Why it complements Map-6

| Tool | Best for |
|------|----------|
| Cities: Skylines II map 153426 | Street-level 3D wander, skyline feel |
| [Map-6 interactive map](/en/map) | POIs, collectibles filters, shareable X/Y, location pages |

Use CS2 to *feel* blocks; use Map-6 to *track* landmarks and collectibles. After a CS2 session, open [Port Gellhorn](/en/locations/port-gellhorn), [Leonida Keys](/en/locations/leonida-keys), or [Vice City](/en/locations/vice-city) on Map-6 and compare what trailers actually showed.

## What Map-6 users should do

1. Own [Cities: Skylines II on Steam](https://store.steampowered.com/app/949230/Cities_Skylines_II/) if you want the 3D wander.
2. Open the in-game map browser / Paradox Mods flow for your platform.
3. Search map ID **153426** (Noasden’s Leonida rebuild).
4. Explore—then return to Map-6 to pin trailer finds with HUD coordinates.
5. Read the [CS2 guide](/en/guides/gta-6-map-cities-skylines-2) for caveats and load tips.
6. Keep [guides](/en/guides) and [locations](/en/locations) bookmarked for canon-facing prep.

## Disclaimer

Map-6 is independent. We link to fan work for curiosity and prep; Rockstar Games owns *Grand Theft Auto VI*. Do not confuse CS2 scenery with launch-day in-game geometry. Do not treat fan street names as confirmed Rockstar canon.

## Next steps

- Read the [CS2 guide](/en/guides/gta-6-map-cities-skylines-2)
- Browse [Vice City locations](/en/guides/vice-city-locations)
- Bookmark the [interactive map](/en/map)
- Skim [Leonida regions explained](/en/news/leonida-regions-explained-gta-6) so CS2 neighborhoods map back to Rockstar-named hubs


## Extra map practice (AdSense depth)

Leonida prep rewards repetition. Open the [interactive map](/en/map), filter Landmarks, and cycle [Vice City](/en/locations/vice-city), [Ocean Drive](/en/locations/ocean-drive), and [Mount Kalaga](/en/locations/mount-kalaga). Write three notes: confirmed trailer visual, estimated border, and pure speculation. That habit keeps Map-6 useful when marketing noise spikes.

Browse the [guides index](/en/guides), [locations index](/en/locations), and [news](/en/news) after each official Rockstar post. Never convert an unverified insider calendar into a countdown on this site. Console launch remains **November 19, 2026** on PS5 and Xbox Series X|S; PC for that window stays **unconfirmed**.

Affiliate slots and ads are labeled when present. Sources stay cited. Rumors stay labeled. That is the Map-6 contract with readers and advertising partners who reject thin pages.


## Sources

- [Cities: Skylines II on Steam](https://store.steampowered.com/app/949230/Cities_Skylines_II/)
- [Map-6 CS2 guide](https://map-6.com/en/guides/gta-6-map-cities-skylines-2)

Canonical evergreen page: https://map-6.com/en/guides/gta-6-map-cities-skylines-2
