---
title: "GTA 6 Trailer Frames Mapped to Leonida Hubs"
description: "Official Trailer 1 and Trailer 2 seconds mapped to Map-6’s seven Leonida hubs: what to pause on, and what we refuse to invent before launch."
canonical: "https://map-6.com/en/news/gta-6-trailer-frames-leonida-hubs"
source: "Map-6"
updated: "2026-09-13T12:00:00.000Z"
---
# GTA 6 Trailer Frames Mapped to Leonida Hubs

Official Trailer 1 and Trailer 2 seconds mapped to Map-6’s seven Leonida hubs: what to pause on, and what we refuse to invent before launch.

*Published 2026-09-15 by Map-6 Editorial*

Rockstar has published **two** official Grand Theft Auto VI trailers: **Trailer 1** on 4 December 2023 (1:31) and **Trailer 2** on 6 May 2025 (2:47). This briefing is the written index of the frames Map-6 already ties to regional hubs. It is not a third trailer, a collectible dump, or a replacement for the [timestamped player](/en/trailer).

The [map guide](/en/guides/gta-6-map-guide) teaches the HUD. This page answers a narrower question: **which official second belongs to which named region**, and which seconds we leave unpaired.

Timestamps stay **approximate** until we finish a frame-by-frame pass on the Rockstar uploads. Treat them as a scrub start. Rockstar does not publish chapter markers.

## The pairing rule

A beat gets a hub only when the **terrain type** is visible: towers vs causeway spans vs mangroves vs cranes vs gated waterfront vs elevation. Color grade is not geography. A teal night look can sit on Ocean Drive or downtown Vice City; the roofline and the waterline decide.

If two hubs still fit, we **do not pick**. An honest gap beats a forced pin. Story interiors (Lucia in custody, the prison-release lot) stay off the map on purpose.

## Trailer 1 — 4 December 2023

| ~Time | Hub | What to pause on |
|---|---|---|
| 0:06 | [Ocean Drive](/en/locations/ocean-drive) | Art deco facades, palm rows, a wide beach strip |
| 0:31 | [Grassrivers](/en/locations/grassrivers) | Alligator in strip-mall retail — wetland sprawl, not a Vice City block |
| 0:47 | [Leonida Keys](/en/locations/leonida-keys) | Low bridges, small islands — count the spans |
| 0:58 | [Port Gellhorn](/en/locations/port-gellhorn) | Container stacks and gantry cranes |
| 1:10 | [Vice City](/en/locations/vice-city) | Glass towers and freeway curves at dusk |

Ambrosia Island and Mount Kalaga do **not** get a Trailer 1 row. We will not invent one from a blur.

## Trailer 2 — 6 May 2025

| ~Time | Hub | What to pause on |
|---|---|---|
| 0:08 | [Leonida Keys](/en/locations/leonida-keys) | Stilt house, shallow water, boats as transport |
| 1:01 | [Ocean Drive](/en/locations/ocean-drive) | Neon hotels, crowds, wet asphalt — match rooflines, not pink saturation |
| 1:24 | [Vice City](/en/locations/vice-city) | Dense skyline plus elevated roadway |
| 1:42 | [Grassrivers](/en/locations/grassrivers) | Mangroves and airboats — the road stops being a grid |
| 1:58 | [Ambrosia Island](/en/locations/ambrosia-island) | Walled mansions, private moorings |
| 2:13 | [Port Gellhorn](/en/locations/port-gellhorn) | Freight waterline vs the beach frames |
| 2:29 | [Mount Kalaga](/en/locations/mount-kalaga) | Tree cover and actual elevation |

Open the matching hub, then [deep-link the map](/en/map) with `?loc=`. Copy HUD X/Y only after the silhouette matches. Confidence stays **trailer-visible**, not “confirmed street.”

## What this is not

- **Not a collectible list.** Trailers show biomes. Packages, jumps, and shop names wait for evidence.
- **Not Trailer 3.** Anything sold as a third cinematic stays unconfirmed until Rockstar Newswire posts it. See the [Trailer 3 guide](/en/guides/gta-6-trailer-3-what-we-know) for that watch.
- **Not district borders.** Vice City downtown vs Ocean Drive is a visual contrast, not a shapefile Rockstar published.
- **Not a leak wiki.** Community GTADB pins can sit next to these hubs. They are working hypotheses.

If you only have time for one pass: play Trailer 2 from the [official player](/en/trailer), keep Landmarks on, and walk the seven rows above. That is the entire pre-launch atlas Rockstar has actually shown.

Console launch remains **19 November 2026** on PlayStation 5 and Xbox Series X|S. Re-check [rockstargames.com/VI](https://www.rockstargames.com/VI) before you spend. Editions do not change pins.


## Sources

- [Rockstar Games — Grand Theft Auto VI](https://www.rockstargames.com/VI)
- [Map-6 — Timestamped trailer analysis](https://map-6.com/en/trailer)
