MAP6
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Stunt Jumps

GTA 6 stunt jumps guide — how jump challenges usually work, Vice City ramp logic, and tracking jumps on the Map-6 interactive map.

13 pin di esempio · totali non confermati finché Rockstar non li pubblica

Sample pins only. Official category totals are pending Rockstar.

Stunt jumps reward precise vehicle launches off ramps, broken overpasses, pier lips, and construction gaps. In prior GTA titles, completing the jump set was a core 100% requirement and a natural streaming set piece. GTA 6’s denser vertical city and multi-level highways — visible in trailers — make jump challenges a strong design candidate again, though Rockstar has not published a final ramp list.

Map-6 tracks jump candidates as Collectibles-category pins with region tags. Sample entries near Ocean Drive illustrate beachfront parking-structure launches typical of Miami-inspired verticality. Expect additional candidates around downtown Vice City parking decks, Keys bridges, and Port Gellhorn industrial slopes once the community can drive the retail map.

Practical approach: learn one district at a time. Clear Ocean Drive / downtown Vice City first while you still know the skyline from trailers, then expand to Port Gellhorn and wilderness dirt ramps. Use Map-6 measure tools to estimate run-up distances when planning clip routes for TikTok or Kick — without claiming those distances are official in-game challenge metrics.

Vehicles matter historically: sports cars for short pier jumps, off-roaders for wilderness ramps, motorcycles for tight alley launches. Until Rockstar confirms vehicle classes for each jump, treat vehicle advice as franchise-based tips. Map-6 will not invent “required vehicle” fields before launch.

Creators: pair jump hunts with Map-6 clip kit deep links so viewers can open the same ramp pin. Streamer theme enlarges labels for camera readability. Overlay mode keeps the map chrome-free beside gameplay.

After launch, verify each pin in-game; community maps sometimes misplace a ramp by a block when working from pause-menu screenshots. Report mismatches via your usual Map-6 feedback channel once we publish a corrections workflow.

How to track

  • Filter Collectibles on /map and scan beachfront + highway overpasses.
  • Save Share links for incomplete jumps between sessions.
  • Practice run-ups in free roam before attempting completionist runs.
  • Film failures — landing zones often reveal better approach angles.

Open interactive map · All guides

Sample pins

FAQ

How many stunt jumps will GTA 6 have?
Unknown. Map-6 does not invent a jump count. Sample pins mark likely ramp biomes from trailer geography; official totals will replace this note after launch.
Do jumps require specific cars?
Not confirmed for GTA 6. Historically, some jumps favored bikes or sports cars. We will only mark required classes when the retail game (or Rockstar documentation) says so.