Grand Theft Auto VI launches on 19 November 2026 on PlayStation 5 and Xbox Series X|S. There is no PC version in that announcement: no date, no storefront page, and no system requirements. Everything below is about planning around that gap, because the honest answer to “what GPU do I need” is that nobody outside Rockstar knows yet.
The table above is the only forecasting tool worth using. Grand Theft Auto V reached PC about nineteen months after its console launch; Red Dead Redemption 2 took about twelve. That is a band, not a schedule — Rockstar has never committed publicly to a port window in advance, and the two gaps differ by more than half a year. Treating the midpoint as a release date is how people end up buying hardware a year early.
What the band is good for is budgeting. If you want to play in 2026 you are buying a console, and the PC question becomes a 2027-or-later line in your budget rather than a purchase this autumn. Pick a ceiling you can afford later, not a parts list derived from a spec table that does not exist.
What you can buy now without a spec sheet: the console you already planned to own, storage headroom, a headset, and a 120 Hz HDMI 2.1 display if your TV is the bottleneck. All four pay off during console launch week even if the PC port is years away, and none of them require guessing a VRAM floor.
What not to buy: a graphics card chosen against an unofficial minimum, an “anticipated requirements” list from a forum, or a pre-order for a PC SKU that is not on sale anywhere. Community spreadsheets and leaked benchmark tables are not certification. If a number cannot be traced to Rockstar or Take-Two, it is someone’s guess with a confident font.
This keyword attracts scams for exactly that reason. There is no pre-release PC installer, no Android build, and no public beta. Discounted keys, cloned Rockstar logins and “verification” downloads are how accounts get taken — read the scam watch before clicking anything that is not rockstargames.com, PlayStation, Xbox, or a retailer you already use.
If you are deliberately waiting for PC, you can still do the useful part now. The interactive map runs in any browser, so learning where Port Gellhorn sits relative to Ambrosia costs nothing. Creators streaming a console feed while they wait will find capture and overlay notes in the clip kit. Do not promise a chat audience a Steam build.
When Rockstar publishes PC requirements, this page becomes a quotation of that table with a date and a source link. Until then it stays a “not announced”, which is the only version of this page that will still be true next month.
| Game | Console launch | PC launch | Gap |
|---|---|---|---|
| Grand Theft Auto V | 17 September 2013 | 14 April 2015 | about 19 months |
| Red Dead Redemption 2 | 26 October 2018 | 5 November 2019 | about 12 months |
| Grand Theft Auto VI | 19 November 2026 | Not announced | — |